>>723841607
For a visual novel, I think Scarlet Hollow is definitely good. The Perk system helps replayability and helps the PC feel like more of an actual character in the story instead of just a blank vessel to present the narrative. Though it's a bit limited at the moment since it mostly amounts to a handful of unique bits of information and then just one big narrative changing moment in the story for each Perk. Some of the perks definitely feel underdeveloped compared to others. The extent to which you can just be a total asshole or weirdo and everyone else has to deal with it is funny and I think the reactions of the characters to your choices are mostly well written.

Slay the Princess had me downright enchanted and it stuck with me heavily for quite a while after I played it and I can still recall most of it even now. Scarlet Hollow doesn't really have as much to help it stand out. It's more of a typical Americana Mystery. Charming and fun but it didn't really grab me the same way Slay the Princess did.