Anonymous
10/24/2025, 1:28:34 PM
No.724056636
>>724049304
That kind of thing was designed for adventure games and visual novels, where the multiple routes are meant to tell one overall story. So it's less like "replaying" and more like turning to a different chapter. But regular video games started copying this as a cheap form of padding and now you have games where you gotta replay 90% the same shit just to see 10% difference, yeah no. at least VNs let you hold ctrl and skip that.
That kind of thing was designed for adventure games and visual novels, where the multiple routes are meant to tell one overall story. So it's less like "replaying" and more like turning to a different chapter. But regular video games started copying this as a cheap form of padding and now you have games where you gotta replay 90% the same shit just to see 10% difference, yeah no. at least VNs let you hold ctrl and skip that.