>>724090608
>>724091710

Programming is programming, doesn't matter if you do it with visual flowcharts or not. The process feels like pulling teeth because you don't know what you are doing, you'll know even less with UE5 because everything in that engine is obfuscated and hidden behind layers upon layers of context menus. Godot has its problems, serious ones, but everything in it and what it can do is right there upfront. The only thing you need to use it is the help file.

Whatever you do don't keep switching engines, learn one and stick with it.