Anonymous
10/31/2025, 7:04:32 PM
No.724651141
>>724650564
The tension you felt was execution pressure, not strategic depth. You were stressed about timing inputs, not whether your build was optimal. That's the point. The parry system shifts the challenge from planning to reflexes.
Your gambit wasn't strategic risk/reward. You knew Berserker Slash would work if you landed your parries. The only question was mechanical execution. Missing a parry punishes execution errors, not strategic mistakes. If you can look up the optimal build and win by hitting parry timings, that's a rhythm game with RPG stats, not turn based strategy.
The claim that traditional turn based devolves to buff + debuff + weakness is reductive. Resource management, turn economy, and adapting to RNG all matter when you can't just negate damage
The tension you felt was execution pressure, not strategic depth. You were stressed about timing inputs, not whether your build was optimal. That's the point. The parry system shifts the challenge from planning to reflexes.
Your gambit wasn't strategic risk/reward. You knew Berserker Slash would work if you landed your parries. The only question was mechanical execution. Missing a parry punishes execution errors, not strategic mistakes. If you can look up the optimal build and win by hitting parry timings, that's a rhythm game with RPG stats, not turn based strategy.
The claim that traditional turn based devolves to buff + debuff + weakness is reductive. Resource management, turn economy, and adapting to RNG all matter when you can't just negate damage