Anonymous
11/1/2025, 9:27:53 AM
No.724695189
>>724694143
It's the pet project of the character designer, who has been working on it for years and never directed a game before. So the end result is something that prioritizes visual style over everything else and is chock-full of mechanics that don't really work all that well together. It's a pretty stark contrast with Gunvolt, where each character has one single mechanic that solves the entire game once you get a good at using it and everything else are optional crutches.
It's the pet project of the character designer, who has been working on it for years and never directed a game before. So the end result is something that prioritizes visual style over everything else and is chock-full of mechanics that don't really work all that well together. It's a pretty stark contrast with Gunvolt, where each character has one single mechanic that solves the entire game once you get a good at using it and everything else are optional crutches.