Anonymous
6/19/2025, 6:28:03 PM
No.528031130
>>528030001
I am trying really hard to balance that, because I want the dark areas to feel scary, and the fully lit up areas to still feel a little dreary.
>>528030072
Yeah I haven't added that one yet but it definitely needs to be done.
>>528030208
That is already in it, but its kinda hard to see in the webm/without light sources close to the tiles.
>>528030447
That looks cool! I do want him to be able to get some upgrades (double jump, wall jump, some items you can use and both throw as weapons e.g. the shotgun can only be shot twice, but then you can throw it as a weapon as well) so maybe I can make him get ripped as an upgrade and make him punch way harder haha - I can't lie he does look cooler like that lol.
I can post about what the rough background/story of the game is or I can keep it a secret until demo day.
I am trying really hard to balance that, because I want the dark areas to feel scary, and the fully lit up areas to still feel a little dreary.
>>528030072
Yeah I haven't added that one yet but it definitely needs to be done.
>>528030208
That is already in it, but its kinda hard to see in the webm/without light sources close to the tiles.
>>528030447
That looks cool! I do want him to be able to get some upgrades (double jump, wall jump, some items you can use and both throw as weapons e.g. the shotgun can only be shot twice, but then you can throw it as a weapon as well) so maybe I can make him get ripped as an upgrade and make him punch way harder haha - I can't lie he does look cooler like that lol.
I can post about what the rough background/story of the game is or I can keep it a secret until demo day.