God earthrite is so bad. even if you end up in the kind of grinding value game they want you have no payoff. multiple times I've been on turn 10+ with 5+ sigils up and nothing to do with it other then make a 3/3, all the cards require evolving as well.

Kuon tires to carry despite the total lack of synergy but requires super evolves to close out games. Even summing 3/3s doesn't seem that useful when sword can get more value from summons while not losing a slot to earthrites.