Anonymous
6/19/2025, 11:55:18 PM
No.528067168
>>528066471
I think you can make it as complexe as you wish
>Multiple HP bars that are basically orgasm meters
>Once an orgasm meter depletes, the character gets stunned
>Orgasm Bar can be recovered mid battle if the action done by opponent isn't a turn on
>characters have different resistances & weaknesses to types of play
>Every character has a different behaviour of orgasm bars, ones have the first one be very long to take down, but the rest go down faster, others build resistance to orgasm the further you go.
>Can use stats to determine what action can be cancelled, resisted or countered like changing positions, etc.
I think you can make it as complexe as you wish
>Multiple HP bars that are basically orgasm meters
>Once an orgasm meter depletes, the character gets stunned
>Orgasm Bar can be recovered mid battle if the action done by opponent isn't a turn on
>characters have different resistances & weaknesses to types of play
>Every character has a different behaviour of orgasm bars, ones have the first one be very long to take down, but the rest go down faster, others build resistance to orgasm the further you go.
>Can use stats to determine what action can be cancelled, resisted or countered like changing positions, etc.