Weapon Balancing
This initial set of balance adjustments focuses on improving underperforming weapons so they can better compete with top-tier options. Some of these changes also pave the way for new weapons, such as the powerful signature shotgun coming with the Arbites class. Adjustments to existing shotguns were made to ensure the Arbites weapons feel satisfying without completely overshadowing their existing counterparts.


This first round is not exhaustive but represents a step toward better overall balance. While we are aware of some currently powerful weapons that need addressing, we chose to first elevate the lower-performing options rather than immediately nerfing the top ones.

Key Changes in Update 1.8.0:

"Devil's Claw" Swords

Tactical Axes

Shock Mauls

Heavy Eviscerators

Helbore Lasguns

Combat Shotguns

Double-barreled Shotgun

>No DS/Plasma nerfs
lmao