>>528230939
If you get bored, press F12 and paste this in the console.

$gameMap.addBullet = function(x, y, z, vx, vy, angle, count, type, index, enemyFlag, skillId, owner) {
if (enemyFlag) {
return; //
if (this._blankEnemyBullets.length > 0) {
var bi = this._blankEnemyBullets.shift();
this._enemyBullets[bi].setup(x, y, z, vx, vy, angle, count, type, index, true, skillId, owner);
this._aliveEnemyBullets.push(bi);
}
} else {
if (this._blankPlayerBullets.length > 0) {
var bi = this._blankPlayerBullets.shift();
this._playerBullets[bi].setup(x, y, z, vx, vy, angle, count, type, index, false, skillId, owner);
this._alivePlayerBullets.push(bi);
}
}
};