Anonymous
6/22/2025, 5:33:48 PM
No.528404239
>>528377009
If you're talking solely about the X battle music that was brought up before you, sure. But Force Arrange, modern My Glorious Days versions, Ontology, Rebirth the Edge etc, are just peak. Some of the not-great ones are also placed super well. Rough Edge isn't very impressive but made me shit myself when it started playing in the KR opening. And there's a lot of smaller soundtracks that just feel great when they start blasting at a good moment. Running to The Straight, Justice, Slapping Fight, etc, are way better than what I typically hear in AAA vidya.
Honestly, I can't think of much vidya with actually more memorable music. Skyrim had great atmospheric music, I remember. Soulsborne shit sucks. At least AC had some nice tracks. I'm very fond of AoM's soundtrack. There must be more that I've heard, but my memory is shit. Either way, anybody who says that Ransu has no great music or that its music worse than bigger games is just memeing. The music is the one part of it that at its best feels too good for the games. The fact that stuff like Slapping Fight or Am's theme is wasted on boring turn-based shit and aren't in a fast paced animu hack and slash Rance game is a crime.
If you're talking solely about the X battle music that was brought up before you, sure. But Force Arrange, modern My Glorious Days versions, Ontology, Rebirth the Edge etc, are just peak. Some of the not-great ones are also placed super well. Rough Edge isn't very impressive but made me shit myself when it started playing in the KR opening. And there's a lot of smaller soundtracks that just feel great when they start blasting at a good moment. Running to The Straight, Justice, Slapping Fight, etc, are way better than what I typically hear in AAA vidya.
Honestly, I can't think of much vidya with actually more memorable music. Skyrim had great atmospheric music, I remember. Soulsborne shit sucks. At least AC had some nice tracks. I'm very fond of AoM's soundtrack. There must be more that I've heard, but my memory is shit. Either way, anybody who says that Ransu has no great music or that its music worse than bigger games is just memeing. The music is the one part of it that at its best feels too good for the games. The fact that stuff like Slapping Fight or Am's theme is wasted on boring turn-based shit and aren't in a fast paced animu hack and slash Rance game is a crime.