>>529608860
oh fuck that's a good point, I noticed it was worse in 3u than in 4u bc the monsters could go past the zone boundary and you'd go to hit them and get teleported to the next zone
I think 4u must have modified where the monsters could go to reduce the frequency of that happening bc it wasn't as bad

>>529609036
the auto pathing infected the map design though, plus the seikret only pathways suck so much