>>529892856
>waaah waaah comp players didn't get matchmaking; tf2 didn't become an esport waaaah

also on a more serious note, "casual is not as meticulously balanced as comp" wtf? casual's core gameplay loop, even with all the additions layered on top, was ingeniously crafted diligently throughout the course of 9 years by a single team, so that all skill-levels could be provided a fun, satisfying and deep experience for a wide range of players.

contrastingly, comp's balance has been dictated by different waves of small groups of people going in and out of the scene. only the very top players get to decide which maps and weapons are sanctioned for that season with very little disagreements even if some or most players disagree.

as a ""filthy casual"" i also think it is stupid that compies think vanilla play is "chaotic" (a strawman argument they love to parrot) when their formats focus on deathmatching skill over the even blend of tactical and arena shooter elements which, as stated above, allow for that fun, satisfying and deep core gameplay loop that tf2 is remembered for.