>>531493293
And yet, Genshin outdoes this trend. Imagine playing a no-roll account, accepting only the freely-given characters and weapons from events. You could still have a very good time and clear all content. You might even consider it "challenging." You could even not-get-burnout from having to grind currency every day. You could chill and wait for the story to unfold.

But the psychological factor is "time". "Build this character NOW. And PERFECTLY" - which is the enemy of fun. "Prioritize talent leveling by..." (motherfucker I'm going to level all of them!) Hurry up and wait. Hurry up and wait. It's pushed on you constantly by the marketing teams, then the paid youtubers, then 12 year old idiots filling up message boards.

>>531494890
I once worked as a game tester. The night of release of one game the higher-ups had a party, and as a ritual they put $100 bills in a bowl and lit it on fire. I've rarely hated people so much - but that's what you sound like.