>Life support system
>lower armor value by one tier, but health slowly regenerates
>Experimental shield system
>Converts 33% of health into a recharging shield
>Acrobatic
>Standing up or going prone is 50% faster and you regain control after being knocked down faster
>Super Olympian
>Sprinting costs less stamina
>Just Rewards
>killing an enemy replenishes an amount of health based on enemy size
>Reload assist
>weapons that are not currently equipped will be reloaded automatically if empty after 10 seconds
>Sidewinder
>movement speed while aiming is increased to normal walk speed
>Boost Capacitor
>Reduces arc damage taken. Taking arc damage increases your movement speed.