>>537797729
>arrowhead could slow down their emerging animations because spewers appear and attack stupidly fast from the ground
Easily my only real problem with the warriors and spewers
>fatass pops his head above the ground
>visibility: stolen
Can't see shit when those guys are involved, and they're so fast on the draw it's like I'm dealing with a team of subterranean Arizona Rangers.

I think the warriors are mostly fine if Arrowhead is able to dial them in so that they universally behave like they do for joined divers right now. My buddy hosted last night and I thought they were completely fine, but if they're just guaranteed chipping the host then that's some real bullshit.