Anonymous
10/29/2025, 3:22:30 AM
No.544475098
Hunt the Deer
DMG type: PDMG
DEF Type: Balanced
Time: 2 Minutes
Stage Modifier: Plague Veil
Allies lose HP equal to 2% of their max hp every Basic attack, and those with less than 2% Max HP die instantly.
Notes: Only one enemy, avoid using basic attack heavy units and Attack speed comps due to increase rate of Basic Attack
Arrows in Shadows
DMG type: PDMG
DEF Type: Balanced
Time: 2 Minutes
Stage Modifier: Sunder Armor
Every 20 seconds, enemies gain a shield equal to 0.45% of their max hp. Once the shield is broken, they gain 1 stack of sunder armor which reduces defense by 25%.
Notes: Bring Piercing damage, Stella and Fanny will be boons- 3 enemies, potentially cc'able so agnes will help aswell
Phantoms in the Woods
DMG type: PDMG
DEF Type: Balanced
Time: 2 Minutes
Stage Modifier: Death Shroud
Every 20 seconds, a death shroud emanates from the enemy "Frost Antler Assassin", lasting 10 seconds. Enemies within the shroud lose HP equal to 10% of their Max HP every second. If a unit's HP is lower than 10% of their max, they die instantly.
Notes: Ranged units are preferable, bring a Quinn and people that can lifesteal, new Oathsworn team synergy might perform well, 1 enemy
Thunder Prophet
DMG type: MDMG
DEF Type: Balanced
Time: 2 Minutes
Stage Modifier: Thunder Storm
Once an enemy takes CRIT DMG 10 times from an ultimate, they are struck by lightning losing 5% of their max HP.
Notes: 1 Enemy, Bring ult reliant units that can crit alot- Thibault, Dalc, etc
Cursed Blood
DMG type: PDMG
DEF Type: Balanced
Time: 2 Minutes
Stage Modifier: Noxious Gas
Allies lose HP equal to 1.7% of their max hp per second, Attack speed is reduced by 100% when a units HP goes below 70%. Units with Less than 40% HP become stunned.
Notes: Same modifier experienced in that past, bring cleanse units, Albrecht, Seth, avoid using T Aiona, cc units and DoT will be a boon
DMG type: PDMG
DEF Type: Balanced
Time: 2 Minutes
Stage Modifier: Plague Veil
Allies lose HP equal to 2% of their max hp every Basic attack, and those with less than 2% Max HP die instantly.
Notes: Only one enemy, avoid using basic attack heavy units and Attack speed comps due to increase rate of Basic Attack
Arrows in Shadows
DMG type: PDMG
DEF Type: Balanced
Time: 2 Minutes
Stage Modifier: Sunder Armor
Every 20 seconds, enemies gain a shield equal to 0.45% of their max hp. Once the shield is broken, they gain 1 stack of sunder armor which reduces defense by 25%.
Notes: Bring Piercing damage, Stella and Fanny will be boons- 3 enemies, potentially cc'able so agnes will help aswell
Phantoms in the Woods
DMG type: PDMG
DEF Type: Balanced
Time: 2 Minutes
Stage Modifier: Death Shroud
Every 20 seconds, a death shroud emanates from the enemy "Frost Antler Assassin", lasting 10 seconds. Enemies within the shroud lose HP equal to 10% of their Max HP every second. If a unit's HP is lower than 10% of their max, they die instantly.
Notes: Ranged units are preferable, bring a Quinn and people that can lifesteal, new Oathsworn team synergy might perform well, 1 enemy
Thunder Prophet
DMG type: MDMG
DEF Type: Balanced
Time: 2 Minutes
Stage Modifier: Thunder Storm
Once an enemy takes CRIT DMG 10 times from an ultimate, they are struck by lightning losing 5% of their max HP.
Notes: 1 Enemy, Bring ult reliant units that can crit alot- Thibault, Dalc, etc
Cursed Blood
DMG type: PDMG
DEF Type: Balanced
Time: 2 Minutes
Stage Modifier: Noxious Gas
Allies lose HP equal to 1.7% of their max hp per second, Attack speed is reduced by 100% when a units HP goes below 70%. Units with Less than 40% HP become stunned.
Notes: Same modifier experienced in that past, bring cleanse units, Albrecht, Seth, avoid using T Aiona, cc units and DoT will be a boon