Anonymous
10/29/2025, 6:53:28 AM
No.544491669
>>544482021
>It's a bunch of text
the winter theme is what I was talking about in the art, as well as the lack of dialogue. It reminds me of the levels in S3 and CD having subtle stories told by traversing through zones and said levels having details that stand out (ex: bad futures looking rotted, decaying, rusty. sky sanctuary being an urgent climb-a-thon to get as high as possible reach the death egg.) I get the impression that's what this concept is going for.
>It's a bunch of text
the winter theme is what I was talking about in the art, as well as the lack of dialogue. It reminds me of the levels in S3 and CD having subtle stories told by traversing through zones and said levels having details that stand out (ex: bad futures looking rotted, decaying, rusty. sky sanctuary being an urgent climb-a-thon to get as high as possible reach the death egg.) I get the impression that's what this concept is going for.