The bots should have a marksmen constellation with new guns. I vote for them to be Canadian flavored.
>troopers get a laser Ross rifle, each cartridge fires a three round burst before ejection, 5 bursts total.
>marauders get a huot gun, has a drum with a capacity of 25 bursts. Reload has them plug the magazine into their backpack, swapping it with another lining its sides
>scout striders get a bunker turret in their turban, but with a longer cooldown
>aggressive moose coded war strider to go into melee and explode on death (turban optional)
Have them deploy further away while scattered rather than grouped up.
>>544763054
Nice list, but I take exception in one regard: bugs slow down in kill time is unavoidable. Bots increase in kill time is completely unnoticeable if you’re a head click diver.
That said I don’t mind warriors being tougher, as they’re more or less the first level of bug that seems like it should be an overt threat meta wise, but are barely even road bumps in practice, so a small buff to them is nice.
>cries in overseers being nerfed, twice in some cases