Anonymous
10/7/2025, 8:04:46 PM
No.1998276
>>1998266
>In regards to the projectile disappearing after a completed auto cancelled via a movement command, this issue is purely visual. As in my prior response, I understand that it is an issue, and it can be problematic. As it does not directly stop gameplay logic from performing, nor does it directly hinder any running champion spell or interaction logic, it is not a priority issue in need of immediate fixing.
All good, I was just going into QA mode and explaining what I'm seeing in detail.
I would love to help with development but I haven't really been able to make heads or tails of the codebase, it doesn't help that all the comments are in French or something
>In regards to the projectile disappearing after a completed auto cancelled via a movement command, this issue is purely visual. As in my prior response, I understand that it is an issue, and it can be problematic. As it does not directly stop gameplay logic from performing, nor does it directly hinder any running champion spell or interaction logic, it is not a priority issue in need of immediate fixing.
All good, I was just going into QA mode and explaining what I'm seeing in detail.
I would love to help with development but I haven't really been able to make heads or tails of the codebase, it doesn't help that all the comments are in French or something