Anonymous
10/10/2025, 10:15:38 PM
No.2004933
>>2003652
I forgot to reply in the last thread but I would also swap out Penetrating Shot with either Body Shot if you're worried about energy management that skill can really eat it up, or Keen Arrow for better synergy with "Go for the eyes". Both skills have pretty low cooldowns, cost less, and provide better bonuses than penetrating.
FGJ is probably wasted in this set up, not running enough adrenaline skills. You could probably either stick on Fall Back for sanity movement speed, another spear skill so you can run both of yours + wild throw, aggressive refrain to fill same purpose as FGJ but better DPS, or could go with something like Hex Eater Signet since your party probably tends to ball together, would be efficient hex removal. (Or the secret 5th option, run more pets to abuse TaO more)
I forgot to reply in the last thread but I would also swap out Penetrating Shot with either Body Shot if you're worried about energy management that skill can really eat it up, or Keen Arrow for better synergy with "Go for the eyes". Both skills have pretty low cooldowns, cost less, and provide better bonuses than penetrating.
FGJ is probably wasted in this set up, not running enough adrenaline skills. You could probably either stick on Fall Back for sanity movement speed, another spear skill so you can run both of yours + wild throw, aggressive refrain to fill same purpose as FGJ but better DPS, or could go with something like Hex Eater Signet since your party probably tends to ball together, would be efficient hex removal. (Or the secret 5th option, run more pets to abuse TaO more)