Anonymous
10/15/2025, 1:02:22 AM
No.2012488
Notable updates from last time to now:
- All Talents (Masteries) have been identified with comments in each of their respective scripts. Eventually, they will be added to the wiki for easier perusal. Eventually...
- An FAQ has been added to the README outlining a few common questions asked related to the project
- A default issue template has been added to make it easier for users to submit issue reports. Please use the form appropriately, any low-quality reports will be closed.
- Some changes to the way certain Spell events publish has fixed Yi's Alpha Strike, among some other spells that utilize Missiles in a similar manner. At this time, Master Yi is now at fully playable functioning status. Summoners of AP Yi rejoice, as a power once taken from them an eon ago has been rightfully returned!
- Some changes to SpellChainMissile have improved spells that chain or bounce, whether it be off enemies or allies. Ryze's E now aligns a lot more closely with the way it should function, and can now properly bounce off of Ryze to another target if Ryze is within bounce range
- Katarina Q (BouncingBlades) has been more correctly restored to its original 126 lua script state, and can now correctly bounce to the appropriate targets, the appropriate amount of times
- Anivia W (Crystallize) now corrected to respect intended min/max cast ranges of 100u/1000u, respectively
- A few fixes have now successfully enabled the Talent/Mastery system loading in full. Players and playerbots can now make full use of Mastery trees!
- The BehaviourTree system has now been enabled for use on Map4, Twisted Treeline. Bots and other entities that make use of BehaviourTrees will now be able to run on Map4. Their functional status is identical to the state of BT bots on Map1 at this time, but still, that's around 40 functioning bots now additionally functioning on Map4. A big deal.
- Bot BT also added to Map2, Map6
- Turret stats/scaling now working
The repository has been updated.
- All Talents (Masteries) have been identified with comments in each of their respective scripts. Eventually, they will be added to the wiki for easier perusal. Eventually...
- An FAQ has been added to the README outlining a few common questions asked related to the project
- A default issue template has been added to make it easier for users to submit issue reports. Please use the form appropriately, any low-quality reports will be closed.
- Some changes to the way certain Spell events publish has fixed Yi's Alpha Strike, among some other spells that utilize Missiles in a similar manner. At this time, Master Yi is now at fully playable functioning status. Summoners of AP Yi rejoice, as a power once taken from them an eon ago has been rightfully returned!
- Some changes to SpellChainMissile have improved spells that chain or bounce, whether it be off enemies or allies. Ryze's E now aligns a lot more closely with the way it should function, and can now properly bounce off of Ryze to another target if Ryze is within bounce range
- Katarina Q (BouncingBlades) has been more correctly restored to its original 126 lua script state, and can now correctly bounce to the appropriate targets, the appropriate amount of times
- Anivia W (Crystallize) now corrected to respect intended min/max cast ranges of 100u/1000u, respectively
- A few fixes have now successfully enabled the Talent/Mastery system loading in full. Players and playerbots can now make full use of Mastery trees!
- The BehaviourTree system has now been enabled for use on Map4, Twisted Treeline. Bots and other entities that make use of BehaviourTrees will now be able to run on Map4. Their functional status is identical to the state of BT bots on Map1 at this time, but still, that's around 40 functioning bots now additionally functioning on Map4. A big deal.
- Bot BT also added to Map2, Map6
- Turret stats/scaling now working
The repository has been updated.