>>2015882
Note that pets with no dex are hitlets and will never do any fuckin damage if they're phys. magic shit never misses.

Ok so Potential.When you fuse the game takes the total of both pet's stats, so A + B and then divides the number by 10. Okay so you have two Genius pets and they gained no potential because you suck, so they have 80 in all their potential bars.

So 80+80 / 10, or 160 divided by 10. 16.Ok, this is now applied as a bonus to the new pet's potential stats. They're both Geniuses so this one is a genius too, so it's base potential is 80+16, or 96 in everything.

First of all, this isn't infinitely scaling and it only applies the number back to the base. You can't fuse a train of Geniuses to have a base potential of over 9000 in everything. You CAN do that but it caps out at about +23 in all five stats. Painful and not really worth it. Essentially, it does >NOT< work like the picture on the left. Whatever bonus you get always goes back and applies to the base nature of the pet. You can't make Special Month after like 20 generations of breeding.

Ok now let's talk stat distribution and training. First rule of training is to not train them. Feed them the 3000 Spina meal and if they don't get the 50% success bonus, don't fucking touch them. Wait four hours and try again. When you get the bonus, shoot for the RNG skill you still need. If RNG fucks you over, start over, it's a lost cause, get another inherit pet going.

If you get the skill, then do ONLY hard trainings in-
-INT for mages
-VIT for supports/tanks
-DEX for phys attackers
You should get about 150 points in that one stat by doing this. Pets is like people.

Ok now let's talk level. Pet level when fusing is related to the two pet's CURRENT level. This means you can brick a pet's max level and you'll need to gradually fuse their max level back up. This means you need to level all these fusion pets at some point, either in advance so the primary never gets fucked up or something else.