Anonymous
10/23/2025, 3:48:55 AM
No.2024455
>>2024227
Free loadouts don't even come with shield recharges. It's punishing for anything more than a 5 minute material run, though with field crafting and knowledge of hideouts/supply beacons/buried cache modifiers you can gear up quick. But in the full game medium/heavy shields will be more common and you'll be at a disadvantage.
>>2024246
The thing is you're not constructing an argument here, only resorting to passive aggression or deflection the instant someone gets called a retard for arguing it's a tranny game because you can play as an old person. You don't seem to have a grasp on why games succeed or fail, as evidenced here with you citing Helldivers 2, specifically drawing a comparison to performance. Most of us played Arc and its performance is outstanding. Can you name examples of Embark shooting themselves in the foot? Why are you moving the goalposts all the way to Arrowhead other than because you have nothing to say?
Helldivers 2 was completely under the radar going in, had no public playtest, and had immediately apparent balance issues like the bottleneck chargers became when the most efficient way to kill them was to un-intuitively shoot their heavily armored legs off instead of their squishy asses when they slam into walls. The most common "balance issue" in Arc's playtest is players dumping mags of light ammo into the armored parts of a bot. Despite the 2nd quest telling you rotors are their weak points and ammo descriptions telling you what they're for. The game isn't without its issues but I don't see the trolls here listing them. Just the usual culture war bullshit and self-indulgent cynicism devoid of specifics.
Free loadouts don't even come with shield recharges. It's punishing for anything more than a 5 minute material run, though with field crafting and knowledge of hideouts/supply beacons/buried cache modifiers you can gear up quick. But in the full game medium/heavy shields will be more common and you'll be at a disadvantage.
>>2024246
The thing is you're not constructing an argument here, only resorting to passive aggression or deflection the instant someone gets called a retard for arguing it's a tranny game because you can play as an old person. You don't seem to have a grasp on why games succeed or fail, as evidenced here with you citing Helldivers 2, specifically drawing a comparison to performance. Most of us played Arc and its performance is outstanding. Can you name examples of Embark shooting themselves in the foot? Why are you moving the goalposts all the way to Arrowhead other than because you have nothing to say?
Helldivers 2 was completely under the radar going in, had no public playtest, and had immediately apparent balance issues like the bottleneck chargers became when the most efficient way to kill them was to un-intuitively shoot their heavily armored legs off instead of their squishy asses when they slam into walls. The most common "balance issue" in Arc's playtest is players dumping mags of light ammo into the armored parts of a bot. Despite the 2nd quest telling you rotors are their weak points and ammo descriptions telling you what they're for. The game isn't without its issues but I don't see the trolls here listing them. Just the usual culture war bullshit and self-indulgent cynicism devoid of specifics.