>>2011497
So you can make a ton of gold in different ways depending on traits and what affinity points you go with. For instance if you like aggro military victories and don’t mind being evil getting the chaos like up to where you can raze cities in one turn, get population from razing to your cities, getting a permanent gold buff per city burned, and getting gold per active war can get you super rich without trying too hard easy game if you burn down a lot of free cities. Reaver and Oathsworn strife culture are good for that. Alternatively materium can net you a lot of gold depending on how you expand. If your cities are nearby get the materium affinity point that gives you a bonus for percentage of each cities wealth that touches your throne city. Theres also another one that gives you a flat +5 or something gold per special improvement tile in your empire (tome specific stuff like demon gates or golem mines etc.) Materium also has a line point that gives you a flat 2k gold and the final one gives you a 10% reduction in upkeep for each unit tier. Also building mines, gold buildings like mints and merchants guild or if you’ve got a lot of ocean tiles the seafarers guild can get you a lot of money. Theres also governor traits like a naval one that gives you a few gold per ocean province if you level up the renown. Managing your armies by deleting extra units can also help to not go into a deficit. There’s also selling items to your allies or selling crypt heroes or prisoners back to factions after you’re not at war with them or they took over that race to make money through the diplomacy screen. Also certain wonders can give you a ton of gold so be sure to grab them if you know you are or will struggle with upkeep eventually. But also look at society traits that give you extra gold (they keep changing them so I can’t remember) for clearing wonders and infestations and having armies always fighting especially at sea for gold pick ups