>>2015290
>Beyond that, there aren't that many new, feature complete, and notable romhacks that or unmentioned old goodies that were missed
I think I disagree. Last year and a half was actually quite good for FE hacks.
>Dream of Five - as vanilla as it comes (to the point that I saw people writing about dropping it because it doesn't show unit growths in-game which is considered one of the basic QoL changes in the romhacking community) but solid. Very pretty and has a half-decent story.
>Drums of War - previous project of one of the guys behind DoF. Less polished but still good and has a fun gimmick of choosing either getting gold or recruiting the chapter's boss.
>Cerulean Crescent - Very much Skill Emblem for those who want to command an army of murder machines. Plot early on is rough but gets better.
>The Morrows Golden Country - starts relatively normal before giving the player increasingly stupid tools to use. Too woke for average channer but a decent time nonetheless.
>The Dark Amulet - Story-focused hack with small cast where nearly everybody is important and OK gameplay. I heard that the ending was an absolutely terrible sequel-bait that was somewhat fixed later on.
>Lineage’s Ties: Daughters of Braghedunn - reworked telephone (so a tad uneven) hack with every weird experimental feature under the sun. Showcase of Lex Talionis engine.
>Holoemblem - Fire Emblem but with vtubers, also inspired by a Japanese hack that makes Thracia harder. Fun for some.
>Dark Stone - Sacred Stones-adjacent hack #1 where you play as the baddies. Surprisingly fun and leaves most of the meme-y shit to postgame.
>Curse of Lagdou - Sacred Stones-adjacent hack #2 where you play as a bunch of big-breasted lesbian/trans/capitalist anime girls (and a few guys) working with mostly untouched OG cast. Fun crit system and some horror elements to spice up the story.
>Embrace of the Fog/Hetja’s Quest - FE but roguelite. Named for novelty value but the first one is a nice timewaster.