here's how this mad max works
checkmate the horsey that moves in an L shape to win instead of the kings
your digits control the roll and if you roll 0 or 9 then i'm going to roll dice to decide to your other move. everything that can legally move into the square makes this move
if your digits didn't roll a legal move that's ok, i'll just go to random.org with your post id and roll random numbers with it as the seed until i get a valid move
if two pieces move into the same square, the higher ranked piece will telefrag the other piece, and if they're the same rank, then whoever's turn it is will win
pawn < knight < bishop < rook < queen < king
99 or 00 = castling
if you get trips or better, critical hit!
finally, because i'm going to get norepiles.jpg, ever half-hour, i'm going to roll dice to make a move
the timeclock is set for 4 hours and 20 minutes per player
i'm going to use whatever digits i get with this thread for the opening move
glhfggwp
ok, so we rolled
>>12413771 (OP)that's g1, which has a king with no legal moves
going to random.org and rolling a bunch of random numbers, i got a6, which is a legal move for pink, so green gets uno reverse turn skipped
this is very exciting
>>12413796congratulations, you got the first 9 of the game
the dice rolled a 1, therefore a6. there is a piece there with a legal move
green to play
>>12413812a2. there is a pawn there with 2 legal moves. going to random.org, it rolled a single move
pink to play
>>12413822b2. there is a pawn there. going to random.org, it rolled a double move
TIME FOR THE HALF HOURLY ROLL
the half-hourly roll is b4
pink captures a pawn!
this is very exciting
one last roll before go do something, I hope I'm back in time to see the end
>>12413829congratulations on your 9. you rolled b4. that is a legal move for pink!
>>12413847d7. there is a pawn there. going to random.org, it rolled a double move
>>12413863Honely fugg, chees4s is back!!
forgot to hit the timeclock it's green's turn
>>12413866f6. that is a legal move
also i didn't forget to hit the timeclock so now it actually is green's turn
>>12413877i'd say pink has a commanding lead
the half-hourly roll is c3
>>12413894>>12413894Queen casts lightning bolt
>>12413923wrong game
however the green queen did telefrag a pink pawn as a result of your digits
>>12413930nice 0
as a result you rolled c2, which resulted in death and destruction for many green pieces
TIME FOR THE HALF HOURLY ROLL
we rolled h8. that rook can't move, so we go to random org with the post id
>>12413938 and ended up with e4, a solid move for green to come back into the game
Yuji doesn't realize [s4s] consoomers would pay hundreds of nicemonye to get their hands on quality chess products like these
>>12413993nice 9
i rolled a 7 so it became g3. a pawn can move there
TIME FOR THE HALF HOURLY ROLL
>>12414017a7. a telefrag. well done fatfish
Yuji is like a schizophrenic dungeon master where every THAC0 roll has to be done 5 times
Your fortune: Better not tell you now
And why's a spic impersonating me all day
Your fortune: Better not tell you now
>>12414029nice 9
the dice rolled b3 but that's not a legal move. going to random.org,
>>12414029rolled a2
Why is this mutt impersonating me all day.
>>12414032c2. that's where the green horsey is! it has 5 possible moves, so going to random.org with your post id, we roll this square
pink's turn
Know your place lil rapemeat.
>>12414046d6. well done! you telefragged a pink queen
>>12414053e3. you rolled the green horsey's square again. it has 7 squares it can legally move to, so going to random.org, it ends up here. brilliant move!
>>12414062f2. there is a pawn there which after taking your post id to random.org rolled a double move
the half-hourly roll is h4. pawns on both teams can move there, and it's currently green's turn, so they score the telefrag
the half-hourly roll is h6, telefragging a pink bishop. seems like pink threw their early game lead away :\
the half-hourly roll is h6 (dubs)
a rook can move there
>>12414155I use disintegrate on the opposing side and lay one trap card facedown.
>>12414162f2
the green king can move there
this is a fun game
>>12414168f8
good job with the disintegrate, green surely has the momentum now
the half-hourly roll is e1, moving the green horsey back to its start position
>>12414187Ha, you activated my trap card, take 500 LP damage.
>>12414192nice 9
you rolled d2, which after taking your post id to random.org, rolled a single move
the half hourly roll is b4 (before what though?)
>>12414235I choose you Bulbasaur.
Bulbasaur, use vine whip.
>>12414247d7. the pink bishop wastes tempo
the half hourly roll is d4. there's a pink horsey there. going to random org with
>>12414253 as the seed, the horsey moves thataway
>>12414334off by 1 (would have been the first special ability of the game too)
we got c4. there is a pawn there that can put the pink horsey in CHECK!!!!!!!!!!!!!!!!! how will he escape
>>12414342presumably he will or wont based on the number on the end of your post this game is ass nobody is even doing moves themselves i dont want to interact with this thread really
time for the half hourly roll
a4 won't help the pink horsey get out check, so going to random.org with
>>12414342 as the seed, after many rolls, we end up with c4 as the countermove
>>12414345d5. that didn't result in anything, so going to random.org, we ended up with g5, which both has a piece and a piece that can move there. as a result, the pink pawn rolled the dexterity check to avoid getting telefragged
also i don't see you inventing any digits checking games
>>12414363f3. results in a green king telefragging a pink pawn - nice
TIME TO ROLL DICE
e3! that king was looking pretty good until his bishop teammate telefragged him!!!
Scorpion
md5: 1b7e973d2565db3389ca684ed329ae40
🔍
>>12414383Prepare for mortal combat.
>>124143969! impressive! as a result you rolled d6 and scorpion spear dragged the pink horsey there
[chess4s] is going to commercial break while we make DINNER dinner dinner
here's your commercial
https://youtu.be/0OMlUCyA_Ys
thank you to our sponsors at brain implosion energy drink - how do they fit 10 kilos of caffeine in such a small can?
>>12414456e6
you telefragged another pink pawn
This isn't funny or interesting, nobody cares.
>>12414543He just wants someone to play with. Not ebery thread has to be for you. Be cool brother
>>12414543yuji sakai thinks it's funny and that's the most important thing (aside from birds)
d3
we have a pawn in that square and a pawn that can attack that square
based on the roll on random.org from your digits, the green pawn went that way to dodge the telefrag
TIME FOR ANOTHER HALF HOURLY ROLL
it's f4! a bishop can move there and put the horsey in check! [UT99]HOLY SHIT[/UT99]
>>12414553e3 doesn't do anything to help the horsey
the only piece that can move is the pink horsey, so taking it to random.org, it decided to snag a pawn on the way out
>>12414555TRIPS!!!!!!!!!!! FOR GREEN!!!!! WOWWWWWWWW
you rolled d5 based on your trips and summoned a weed wizard. a weed wizard MOVES one space diag, but CAPTURES like a queen and a knight
the pink horsey is in check once again!
there is actually only one legal move on the board to get out of check
goodbye weed wizard
the half-hourly move is g4
If we win can we see katie's bobs
>>12414619no because swaglord will delete them like he did the last 3 times i posted them
>>12414619impressive 9, sir! that becomes a2 after the dice roll, which hit a rook. it has 8 legal moves, and after putting your digits into random.org, it did nothing useful
the half hourly roll is a5
the rook advances
the half-hourly roll is h7
nothing can move there, so feeding
>>12414673 into random.org, we rolled a7
the rook goes back where it was last turn lol
what's gonna happen when the clock runs out
also check my quads
times up
what is the thrilling conclusion
V A P O R W A V E reinforcements
after the reinforcement, the pink horsey in check and only has one legal move to escape!
who will win now? stay tuned for the next exciting episode of [CHESS4S]