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6/15/2025, 7:58:14 PM
I finished my first pass implementation of a ui framework
>buttons
>menus
>basic way for me to layout hierarchical ui elements
>hierarchical input handling
>works for keyboard and controller
Along with this I implemented a pause screen so players can restart or quit missions.
Got it deployed to itch, feels good. Looks much better than the primitive button press instructions I had before, and it will be easy to build out new stuff from here.
Next I think I'll add the Vamps (humanoid) form to gameplay.
>buttons
>menus
>basic way for me to layout hierarchical ui elements
>hierarchical input handling
>works for keyboard and controller
Along with this I implemented a pause screen so players can restart or quit missions.
Got it deployed to itch, feels good. Looks much better than the primitive button press instructions I had before, and it will be easy to build out new stuff from here.
Next I think I'll add the Vamps (humanoid) form to gameplay.
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