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Anonymous ID: RFku4Qx+/qst/6257454#6257471
6/13/2025, 3:46:25 AM
MAGIC

Magic in this world is tied to elemental beings. You must bind some kind of elemental in order to do any kind of magic.

Elementals come in at least seven Magnitudes, from zero to six. The scale is logarithmic.

Elementals of Magnitude 0 can be bound by regular peasants and produce very minor effects, little more than harmless coincidences.

Elementals of Magnitude 1 can be bound by skilled apprentices and decent mages. They produce recognizably magical effects. Most mages can only bind these.

Elementals of Magnitude 2 can be bound by powerful mages. They produce high magic effects.

If you can bind even a single Magnitude 3 elemental, you are considered an Archmage.

Elementals of higher orders are almost impossible to bind even to the most skilled magicians. It is possible to do so for very limited time in very special circumstances.

You have a Petal elemental of Magnitude 3 bound to your will. To manifest its effects, you need a suitable amount of petals. Its favorite petal is the Acacia.

You have mastered the following rituals for the Petal elemental:

Longevity Ritual: By sleeping in a bed covered in acacia petals, you reduce your aging speed by the magnitude of your Petal elemental, which happens to be three - so you age 1000 times slower. You can produce similar effects for other people, but the maximum magnitude for that is 1.

Regeneration Ritual: you speed up the natural healing of a person according to the magnitude of your Petal elemental. With Magnitude 3, you can speed up healing 1000 times. However, the person ages proportionally to the speed in which they heal.

This has been the bulk of your research for the past several years.

Besides the Petal elemental, you also have bound from your time as an adventurer:

A Bark elemental of Magnitude 2: you can magically make paper, you can turn skin into resistant barklike armor for some time, and you can teleport in an out of a tree up to two kilometers.

A Thorn elemental of Magnitude 1: you can use a thorn whip, you can entangle people in thorns and you can shoot thorn spikes up to a certain distance.

You could bind other elementals, but it would take time.