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Anonymous /vg/531062825#532118037
7/21/2025, 1:55:20 PM
>>531063002
https://youtu.be/1j6o1pDSfSI
Here you go. Going to repost my thoughts on the modpack here:
Overall, it's a fun experience, very novel by the standards of Minecraft tech modpacks. The custom assets made for this pack look nice and aesthetically consistent, they really give the pack a refined feeling which would otherwise be lacking. I really appreciated the way that A&B incentivises and rewards forethought and long-term planning, but the flip-side of that is getting crushed by a brutal manual labour and maintenance workload if you don't consistently keep reliability, space usage, decentralisation (and PERFORMANCE) in mind at all times; I was filtered by this once before.
The selection and integration of mods is better than average, but many mods feel like they were added for only one or two features with little regard given to the rest of their content - Occultism is only used once during progression with a custom interaction, and I wasn't interested in exploring the mod beyond that (meanwhile just about every chapter involves Tinker's to some extent..). The Shop and Thermal integration were *fine*, I don't agree with the sentiment that they ruined the entire modpack in some way; the former is practically optional, and the time/effort investment needed to make it the superior option for mass resource automation balances it adequately.
I can't speak for the CABIN [Create Above And Beyond In Newer] modpack and whether it supersedes C:A&B in any capacity, but I remain sceptical.