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ID: 9B9zg+jJ/qst/6226549#6227235
4/11/2025, 4:38:55 PM
Attributes are important because they determine starting skill levels, but this quest is running on a skill based system. It's very simple, d20 to roll under the skill level. It’s very rare that your attributes will increase, instead it’s the skills that will be increasing as Conrad’s story progresses.
The skills are lifted straight from Dragonbane, if anyone is familiar with that. Every time a crit success [1] or a crit fail [20] is rolled, that skill is marked and at the end of the thread/arc we roll a d20 to see if that skill improves. Further chances of improvement are given out on the QMs discretion.
While I would love to do map based combat I fear it will slow the story too much to be worth it. Instead combat will be a mix of theater of the mind and vague tactical descriptions. No real update today or over the weekend unfortunately, We shall resume on Monday.
The skills are lifted straight from Dragonbane, if anyone is familiar with that. Every time a crit success [1] or a crit fail [20] is rolled, that skill is marked and at the end of the thread/arc we roll a d20 to see if that skill improves. Further chances of improvement are given out on the QMs discretion.
While I would love to do map based combat I fear it will slow the story too much to be worth it. Instead combat will be a mix of theater of the mind and vague tactical descriptions. No real update today or over the weekend unfortunately, We shall resume on Monday.
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