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8/10/2025, 7:39:01 AM
>revamp your engine from the ground up so it can render 128x128km of terrain
>create system that can supposedly display 100.000 enemies at once
>spend ten years doing so
>99% of the maps end up being empty and unused space
>the 100.000 enemy bit is only used once for a five minute sequence and is just a bunch of sprites with no AI running in a straight line that LOD into actual models when close
>tons of engine features like parallax mapping, lighting and item highlights are now broken
>you're now slopping away in the UE5 mines
>create system that can supposedly display 100.000 enemies at once
>spend ten years doing so
>99% of the maps end up being empty and unused space
>the 100.000 enemy bit is only used once for a five minute sequence and is just a bunch of sprites with no AI running in a straight line that LOD into actual models when close
>tons of engine features like parallax mapping, lighting and item highlights are now broken
>you're now slopping away in the UE5 mines
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