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Anonymous /tg/95939973#95945075
6/24/2025, 9:58:19 PM
>>95939973
I like a mix of both. Usually My dungeons are 2 floors at minimum, or at least have some kind of descent/ascent somewhere on the first level.

>traps
I think they're a good addition especially if it makes sense that the creator(s) of the dungeon would have them. It makes sense for kobolds, goblins, or a high-level lich to boobytrap the shit out of their houses if they expect intruders.

But if the dungeon is a natural cave just occupied by some ogres out of convenience, I won't add traps or hazards to it. A dungeon may also be the fortress of an elven army - equally unlikely to be rigged with traps.

>ideal dungeon
I honestly couldn't answer either as player or DM, I like a mixed bag.