Search Results

Found 14 results for "06eccf1b5bffd18e58185aa58742e671" across all boards searching md5.

Anonymous /vg/532471959#532474732
7/24/2025, 9:04:51 AM
Anonymous /vg/530210391#530222735
7/7/2025, 12:36:13 AM
Anonymous /vg/529456208#529472740
7/1/2025, 5:20:53 AM
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
Anonymous /vg/529456208#529472740
7/1/2025, 5:20:53 AM
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
Anonymous /vg/529456208#529472740
7/1/2025, 5:20:53 AM
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
Anonymous /vg/529456208#529472740
7/1/2025, 5:20:53 AM
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
Anonymous /vg/529456208#529472740
7/1/2025, 5:20:53 AM
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
Anonymous /vg/529456208#529472740
7/1/2025, 5:20:53 AM
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
Anonymous /vg/529456208#529472740
7/1/2025, 5:20:53 AM
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
Anonymous /vg/529456208#529472740
7/1/2025, 5:20:53 AM
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
Anonymous /vg/529456208#529472740
7/1/2025, 5:20:53 AM
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
Anonymous /vg/529456208#529472740
7/1/2025, 5:20:53 AM
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
Anonymous /vg/529456208#529472740
7/1/2025, 5:20:53 AM
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
Anonymous /vg/528213820#528236756
6/21/2025, 6:28:54 AM