Search Results
7/24/2025, 9:04:51 AM
7/7/2025, 12:36:13 AM
7/1/2025, 5:20:53 AM
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
7/1/2025, 5:20:53 AM
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
7/1/2025, 5:20:53 AM
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
7/1/2025, 5:20:53 AM
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
7/1/2025, 5:20:53 AM
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
7/1/2025, 5:20:53 AM
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
7/1/2025, 5:20:53 AM
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
7/1/2025, 5:20:53 AM
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
7/1/2025, 5:20:53 AM
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
7/1/2025, 5:20:53 AM
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
7/1/2025, 5:20:53 AM
If I were to rework Hydro Traveler I would have atleast made the water bullets give Aoe damage upon hit and have Traveler be free to move around during the skill duration. Then I would just have the Ult stop when in collision with the target or have have enemies be encased in a bubble on contact like in Skirk's SQ cutscene.
6/21/2025, 6:28:54 AM
Page 1