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DigiQM !!mgal8F8LnpgID: t+/uPEDe/qst/6254189#6271631
7/8/2025, 7:00:03 AM
>You’re going to be doing Champion-level combat training. However, you’re wary of the partition size limitations. Have Phascomon put in extra effort to do Rookie training, so you won’t be relying exclusively on the larger form.

A major source of concern for you is the partition limit. If you lose Porcupamon to some arbitrary restriction, your chance of success plummets. You ask Squid several times, but she can't come up with a solution. A limit is a limit, she says. You eventually move on when she starts getting huffy about your insistence.

There are several necessities before you can wander off on your own. Wind drills you all on the most common threats again, making use of the holodeck to spawn Espimon and Commandramon. By now, you're used to fighting the former, down to managing its Mot Bombs, so you pay more attention to the gun lizards.

Then you practice the network jump. The training session is deceptively simple. Squid opens up a tunnel between two different levels of the sewer base. You all take turns converting yourselves into data and moving between them. At first, everybody is terrified, but the linear connection is too small to go wrong. You end up in a blue void, with data streaking past you at incomprehensible speeds, and with the vague outline of a tunnel laid out. Unlike traveling in a partition, you feel as though you have no weight. Your body is a flickering mess as you will yourself through the passageway. Phascomon materializes next to you to ward off any non-existent Digimon. When you emerge, you've gone from the lab to the entrance hall, right through the television that displays news.

You also make sure to talk to Wind. You don't think you can get him to reconsider, and after a few days, it becomes too late. You still want to get his thoughts on the danger you're all throwing yourselves into. After a few conversations, you're finally satisfied that he truly understands the risk, and isn't just using this as a free fix to his infiltration issue.

Finally, you get some free time to pursue your own training methods.

"Ugh! About time. Quick, let's take the Holodeck before anyone else does."

You and Phascomon slip into the gym while the others are resting, taking the chance to run drills in Rookie form. You're a little stumped on where to start, but you've both just agreed that you need to prepare for this aspect of the mission.

"Hmm... The main issue is overcrowding, right?"

"Yeah."

"How about we practice fighting WHILE the partition is lagging?"

"Oh! Good call. Yeah... Yeah, I see it! Everything slowing down, but I'm still up and at 'em! Give those bots the ol' one-two while they're hanging."