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7/3/2025, 3:46:41 PM
playing around with visplane explorer. I don't think I can make this DOOM2.EXE compatible, but it's interesting to see how adding some occlusion and having uniform lighting improves visplane count. not sure if it helps framerates any
removing the height differences on the text helps visplane count too, but then it disappears from the minimap
having Chocorenderlimits functionality in gzdoom would be cool
removing the height differences on the text helps visplane count too, but then it disappears from the minimap
having Chocorenderlimits functionality in gzdoom would be cool
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