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8/9/2025, 12:10:43 PM
>>534549036
>You need very specific types of operators to beat them
How is this a bad thing you mongoloid? Do you try to put a square peg in a round hole? Making the player use different strategies and not the same strategy for everything is gameplay design 101. I am eternally grateful none of you are actually in the gaming industry because anything you produce would be braindead slop.
>You need very specific types of operators to beat them
How is this a bad thing you mongoloid? Do you try to put a square peg in a round hole? Making the player use different strategies and not the same strategy for everything is gameplay design 101. I am eternally grateful none of you are actually in the gaming industry because anything you produce would be braindead slop.
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