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Anonymous ID: tIUVR6HO/qst/6262187#6262439
6/21/2025, 8:37:08 AM
Rolled 3, 1, 3 = 7 (3d10)

>>6262437


You arrive safely at home and the mages tell you that in order to recharge the totem the tribe must hunt a giant iron boar and acquire its skull!

Half the tribe's men go out into the woods with you looking for the giant iron boar!

A few smaller boars are slaughtered and eaten, but the search is elusive for several moons! The food of the tribe suffers from less hands going after sustenance. [-1 FOOD]

Finally, you find the Iron Boar! Or rather... it finds you.

Three weird creatures are running away from an enraged Iron Boar. What do you do?
> Let the iron boar get the creatures as a distraction (+2)
> Single handedly fight the iron boar (no bonus)
> This thing is too dangerous, sound the alarm (+6, but where is the glory in that?)
> Write in

In any case, roll 3d10 to fight the boar. The combat system is as follows:

If you have advantage, take the two highest rolls.
If you have disadvantage, take the two lowest rolls.
Otherwise, ignore the middle roll (the one that is neither the lowest nor the highest).

These 2d10 are then added to whatever modifier you have to beat a DC.

The DC to bring down the boar is 12.

The DC for the boar to hit you is unfortunately just 8.

You currently don't have a way to get advantage, but you can run away and try to get advantage somewhere in the forest.
> Run away and try to get advantage (if your first roll is even, you get it)
> Fight the boar right here and now (boar is distracted, if boar first roll is odd, he gets disadvantage!)
> Write in