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7/2/2025, 9:17:25 PM
>>96000662
>They can't answer a question about WHY
Because the world that the tables (not "charts") create has a particular flavor to it in the sort of world it constructs, and this is both rather interesting and very different from a lot of more-recent worlds + the ways people build worlds. It's going for a particular type of experience that is rather hard to find outside of these tables. And because they ARE tables, they are non-consumable, compared to how prewritten modules are.
In regards to time, they don't really take all that long once you have and understanding of procedure. And if you still think it does take too long, you can preroll a lot at the start because you know the process and then compare each roll in order to its corresponding tables (adding in sub-rolls as needed). You can even automate some of this using some simple command line programming. Years ago my buddy made one for determining human encounters by type and number once, I don't have it anymore though. Heck with phones you can even do this during your lunch break, using an app to roll, consulting a PDF, and writing things down for later.
The creativity really comes into play from making sense of the random rolls. It's like prompts from creative writing classes back when you were in school, except about shit you (presumably) care more about.
>They can't answer a question about WHY
Because the world that the tables (not "charts") create has a particular flavor to it in the sort of world it constructs, and this is both rather interesting and very different from a lot of more-recent worlds + the ways people build worlds. It's going for a particular type of experience that is rather hard to find outside of these tables. And because they ARE tables, they are non-consumable, compared to how prewritten modules are.
In regards to time, they don't really take all that long once you have and understanding of procedure. And if you still think it does take too long, you can preroll a lot at the start because you know the process and then compare each roll in order to its corresponding tables (adding in sub-rolls as needed). You can even automate some of this using some simple command line programming. Years ago my buddy made one for determining human encounters by type and number once, I don't have it anymore though. Heck with phones you can even do this during your lunch break, using an app to roll, consulting a PDF, and writing things down for later.
The creativity really comes into play from making sense of the random rolls. It's like prompts from creative writing classes back when you were in school, except about shit you (presumably) care more about.
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