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Anonymous /vr/11807685#11807757
6/18/2025, 2:56:45 AM
>>11807685
>Had Sonic Xtreme released, would it have sold more Sega Saturns?
There is a chance but it depends on how fun the gameplay is. If they could get something vaguely approaching the gameplay of Sonic Adventure's Sonic stages on Saturn, a solid game, 7-10 Zones with 2-3 Acts plus a Boss fight stage, then I think it would have been a hit even if it looked a bit ratty.
Also when they could release it matters, in 97 it would be hard pressed to move the needle significantly, in 96 it would have been a much bigger deal, especially earlier in the year and would have moved millions of consoles but in 95... that is where it could really make a difference. As an early / launch pack-in, 10 million more US sales, a few million more European and a few hundred thousand more Japanese sales. If Sega was smart, they would have started development on this game with a dedicated and top notch team in late 93.
The biggest boon an early and good 3D Sonic game would give to the Saturn is 3rd party developer confidence. If a console is selling well early then it doesn't matter how weak or hard to program for it is, if coding for it is like crawling through broken glass then they will stock up on band-aids and anti-septic and then get to it.