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7/19/2025, 7:25:30 PM
>>531884029
Well yeah Starsector's damage types aren't necessarily the most logical.
Back in our mundane reality without magical force shields, kinetic penetrators should be better against armor than high explosives, not the other way around.
Well yeah Starsector's damage types aren't necessarily the most logical.
Back in our mundane reality without magical force shields, kinetic penetrators should be better against armor than high explosives, not the other way around.
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