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Anonymous /vmg/1756758#1770132
6/25/2025, 7:46:04 AM
>>1770130
>Lobby UI Improvement Direction
Subculture games often use mini-games to add unique fun. Is Horizon Walker considering this?
Producer Seo: Right now, we believe the bigger issue is the lack of sustainable content that users can enjoy consistently. So, we’re prioritizing improvements to content that users can enjoy with our game’s characters and combat system. Mini-games aren’t currently under consideration. However, if the game’s content becomes more robust and we have more characters, we might consider adding mini-games if users want them.

>Other subculture games often use alternate characters to showcase different aspects of a character’s appeal. Is Horizon Walker considering this?
Producer Seo: Alternate characters raise issues like how they’d fit into a party, whether two versions of a character can coexist in the worldview, and potential setting conflicts, so we’re not considering them at the moment. Additionally, alternate characters might feel less like a new skin for your favorite character and more like needing to pull for a separate version of your favorite, which could feel like a betrayal to players.

>Stage UI Improvement Direction
There’s criticism that SS-grade weapons are underperforming. What’s your take on this?
Producer Seo: I agree with the feedback that SS-grade weapons are less efficient, as do our internal developers. However, our current priority is improving the usability of more neglected characters, especially those without exclusive weapons that are harder to utilize. We plan to address SS-grade weapon performance gradually after those improvements.