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8/10/2025, 6:53:27 AM
>>534649531
oh well that part's easy and there's even an ingame guide in the Guide Depot section of menu for detailed recommendations for each character, but basically echoes have
1.rarity: Green, Blue, Purple, Gold and only Golds matter for endgame builds because they just have higher stats although you might level some purples for early progress and feed them into golds to recycle most of their XP later. High enough databank level guarantees you golds.
2. Cost: There's 4 costs, 3 costs and 1 costs. They have different pools of possible mainstats and endgame builds build either a 4, 4, 1, 1, 1 or 4,3 ,3 ,1,1 because of max 12 total Cost limit. Substat pool is the same for all costs and can be the same stat as the mainstat. You can only use the equipped first slot (Main) Echo's active ability so normally you just equip a 4 Cost in first and the rest are just statsticks and builds will just show a Single echo recommended for main echo and expect you to just fill the rest with that set and recommended costs and stats.
3.Set: pretty self explanatory, using enough UNIQUE echos of a set gives the set effects. See Databank for which echoes belong to which set. Vast majority of sets have a 2 piece and 5 piece effect. So the vast majority of characters just use 5 of a set.
TLDR: You get 5 unique echos of a set when you're building a character and you're looking for certain mainstats and then finally substats. DPSs really need crit rate and crit dmg substats though at minimum. See guide depot for what set and stats character needs and note later echos and sets are locked behind story. But building like a working Havoc Rover's set for example would be easy for example cuz 1.0 sets and echos.
oh well that part's easy and there's even an ingame guide in the Guide Depot section of menu for detailed recommendations for each character, but basically echoes have
1.rarity: Green, Blue, Purple, Gold and only Golds matter for endgame builds because they just have higher stats although you might level some purples for early progress and feed them into golds to recycle most of their XP later. High enough databank level guarantees you golds.
2. Cost: There's 4 costs, 3 costs and 1 costs. They have different pools of possible mainstats and endgame builds build either a 4, 4, 1, 1, 1 or 4,3 ,3 ,1,1 because of max 12 total Cost limit. Substat pool is the same for all costs and can be the same stat as the mainstat. You can only use the equipped first slot (Main) Echo's active ability so normally you just equip a 4 Cost in first and the rest are just statsticks and builds will just show a Single echo recommended for main echo and expect you to just fill the rest with that set and recommended costs and stats.
3.Set: pretty self explanatory, using enough UNIQUE echos of a set gives the set effects. See Databank for which echoes belong to which set. Vast majority of sets have a 2 piece and 5 piece effect. So the vast majority of characters just use 5 of a set.
TLDR: You get 5 unique echos of a set when you're building a character and you're looking for certain mainstats and then finally substats. DPSs really need crit rate and crit dmg substats though at minimum. See guide depot for what set and stats character needs and note later echos and sets are locked behind story. But building like a working Havoc Rover's set for example would be easy for example cuz 1.0 sets and echos.
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