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6/23/2025, 9:34:38 PM
some unwarranted advice from an old head: /vr/ tends to work best under simple restrictions, but not ones that are too overbearing. i'd say if you can't describe it in 7 words or less it's probably a bad idea. for example
>the playable space is 2048 units
>make a map within X minutes
>the map cannot exceed 512 linedefs
all of these projects have had full megawad turnouts, minus 100 minutes which is too overbearing of a restriction. ones with more specific restrictions (VR, that waifu one) or without any restrictions at all (ad mortem, unrattled, faggot maps) have less turnout or take more time to make (AM took 3 years and there's still no release!)
just some things to consider. anyway i'm out, go play struggle, nerds
>the playable space is 2048 units
>make a map within X minutes
>the map cannot exceed 512 linedefs
all of these projects have had full megawad turnouts, minus 100 minutes which is too overbearing of a restriction. ones with more specific restrictions (VR, that waifu one) or without any restrictions at all (ad mortem, unrattled, faggot maps) have less turnout or take more time to make (AM took 3 years and there's still no release!)
just some things to consider. anyway i'm out, go play struggle, nerds
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