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7/17/2025, 5:05:53 AM
7/6/2025, 12:13:06 PM
>>714661038
I played Onirism a lot, so I can give you a QRD about it.
Onirism is as madly ambitious as it is Early Access and it shows. The game is definitely more "fun" than "functional". The game is already big despite being incomplete. There is the movement tech, there's the humor, the soundtrack, the vehicles, the monster girls, the bonus levels... There's always "one more thing" with it, and Onirism is impressive not only by its size but by its definite love put into it. You look for any other game its size, 50% of the content would be locked behind battle passes, DLCs or micros. Onirism gives all it has, and it's not even 20 bucks full price (right now, the price will raise when it his 1.0), and it constantly bombards you with stuff you probably saw, played and loved as a kid when you played a videogame, a turret section, a mech section, a plane section, you think of something, there's a good chance Onirism has it.
But the menu UI is unintuitive, most of the voices are missing, if you install it on a HDD, the loading times are atrocious, the controller support (for the nutjobs who play a shooter with a controller) is mediocre, the difficulty is very unbalanced, being 85% of the time too easy, but irregularly throwing you casual filters thoughout the story mode, the camera ... It's a game coded with a nostalgic heart, not with a pragmatic brain, and it delivers a game with so many peaks, but also a few pitfalls.
Personally I forgive its current flaws due to the sheer fun I had (and still have) with the game, and I can see the potential of being a GOTY 2025, if not officially, at least for me and/or some guy out there. Does that mean it would be your GOTY, specifically? Grab a crack, or actually bet two Hamiltons on it, and be the judge, jury and executioner.
I played Onirism a lot, so I can give you a QRD about it.
Onirism is as madly ambitious as it is Early Access and it shows. The game is definitely more "fun" than "functional". The game is already big despite being incomplete. There is the movement tech, there's the humor, the soundtrack, the vehicles, the monster girls, the bonus levels... There's always "one more thing" with it, and Onirism is impressive not only by its size but by its definite love put into it. You look for any other game its size, 50% of the content would be locked behind battle passes, DLCs or micros. Onirism gives all it has, and it's not even 20 bucks full price (right now, the price will raise when it his 1.0), and it constantly bombards you with stuff you probably saw, played and loved as a kid when you played a videogame, a turret section, a mech section, a plane section, you think of something, there's a good chance Onirism has it.
But the menu UI is unintuitive, most of the voices are missing, if you install it on a HDD, the loading times are atrocious, the controller support (for the nutjobs who play a shooter with a controller) is mediocre, the difficulty is very unbalanced, being 85% of the time too easy, but irregularly throwing you casual filters thoughout the story mode, the camera ... It's a game coded with a nostalgic heart, not with a pragmatic brain, and it delivers a game with so many peaks, but also a few pitfalls.
Personally I forgive its current flaws due to the sheer fun I had (and still have) with the game, and I can see the potential of being a GOTY 2025, if not officially, at least for me and/or some guy out there. Does that mean it would be your GOTY, specifically? Grab a crack, or actually bet two Hamiltons on it, and be the judge, jury and executioner.
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