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!!Tm8/4MnbTW4/v/717519640#717533620
8/7/2025, 10:20:48 PM
>>717531964
They have nothing to sell a console on though, most games would be new IPs if they had to.
Sonic is a major hitter but even Sonic Frontiers only got up to 3.5 million by 2023 and that's one of the best selling games in the series.
Purse Owner can move units but the secondary games don't draw as many people in at all so mainlines are all you really got. It's not niche anymore but it's also not a heavy hitter either.
Yakuza is a budget series and even now it's only gotten a slightly larger budget as far as can be seen. Theoretically it can work as a main brand game but I don't know man, 8G is "selling well" but they've given us no numbers whereas 8 hit a million very quickly. In general the series is lucky if it hits even 1 million sales which it has only done twice (JE and 8), or arguably four times (5 and 6) if you take into account Japanese interviews for 5 and western sales equaling eastern sales for 6.
Total War is mainly just popular on PC so that doesn't work.
Puyo Puyo is mainly popular in arcades but it is popular.
All their old games would have to essentially become brand new IPs outside of, what, Ecco? A modern day Altered Beast or Golden Axe would look like the 3D Castlevania games, not what they were. You simply cannot sell what they were just with a new coat of paint for $70, no one would buy it but nostalgiafags.
Billy Hatcher, Ecco, and Virtua Fighter could work as fully priced new games.
Super Monkey Ball can barely even sell out of the clearance bin and is regularly at $5 discounts everywhere.
Jet Set Radio's success in modern times can be seen in Bomb Rush Cyberfunk which is constantly on deep sales.
Space Channel 5 only works as a $20 game. You know it and I know it.
Samba de Amigo works if you have a Taiko no Tatsujin level of a tracklist and even then $50 is the highest you can sell that and even Taiko goes on heavy sales. Rhythm Festival hit $20 so quickly.
Rub Rabbits/Feel the Magic would be a $20 game.
They don't have Shenmue.
They have nothing to sell a console on though, most games would be new IPs if they had to.
Sonic is a major hitter but even Sonic Frontiers only got up to 3.5 million by 2023 and that's one of the best selling games in the series.
Purse Owner can move units but the secondary games don't draw as many people in at all so mainlines are all you really got. It's not niche anymore but it's also not a heavy hitter either.
Yakuza is a budget series and even now it's only gotten a slightly larger budget as far as can be seen. Theoretically it can work as a main brand game but I don't know man, 8G is "selling well" but they've given us no numbers whereas 8 hit a million very quickly. In general the series is lucky if it hits even 1 million sales which it has only done twice (JE and 8), or arguably four times (5 and 6) if you take into account Japanese interviews for 5 and western sales equaling eastern sales for 6.
Total War is mainly just popular on PC so that doesn't work.
Puyo Puyo is mainly popular in arcades but it is popular.
All their old games would have to essentially become brand new IPs outside of, what, Ecco? A modern day Altered Beast or Golden Axe would look like the 3D Castlevania games, not what they were. You simply cannot sell what they were just with a new coat of paint for $70, no one would buy it but nostalgiafags.
Billy Hatcher, Ecco, and Virtua Fighter could work as fully priced new games.
Super Monkey Ball can barely even sell out of the clearance bin and is regularly at $5 discounts everywhere.
Jet Set Radio's success in modern times can be seen in Bomb Rush Cyberfunk which is constantly on deep sales.
Space Channel 5 only works as a $20 game. You know it and I know it.
Samba de Amigo works if you have a Taiko no Tatsujin level of a tracklist and even then $50 is the highest you can sell that and even Taiko goes on heavy sales. Rhythm Festival hit $20 so quickly.
Rub Rabbits/Feel the Magic would be a $20 game.
They don't have Shenmue.
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