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Anonymous /tg/95889283#95889535
6/17/2025, 2:26:52 PM
>>95889283
Railroading and Quantum Ogre are things that most players understand in concept are terrible, but would choke on their own sputum in confusion if you ever brought up the inverse: An indecisive party and their inability to stick to one ongoing quest at a time even if they're the ones who chose it. Cause I fully respect player autonomy and their ability to decide for themselves where to go in the game world I set up, but if they're going to equally demand I give them a direct path forward littered with all manner of goodies and monsters to fight WHILE doing nothing to impede whatever venture they go on, then I'm going to cheat a little with how I get them where they demand to go and where all the obstacles are going to be. They don't know that one gang of tomb robbers they're facing are just repurposed from the stats of a gang of bandits they purposefully avoided because they thought the bounty wasn't worth it, and if they have fun weeding out the competition so they can get to exploring the tomb properly why should they care if I did a little improv?