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8/7/2025, 7:29:10 AM
>>534272251
Crimson Punishment is her 250% damage skill, although it's damage at max crit rate is similar to Bloodfist Retribution, making it one of the weaker of it's kind. This moves throws several projectiles that track the enemy which corrects course on kill so it always hits something. It's fantastic for mobbing enemies, although it has the flaw of needing to be triggered during her normals, meaning it can sometimes be difficult to find an oportunity to launch it.
Pool of Blood is an AoE that covers her all around. It's somewhat slow, you're stuck during the entire animation and it doesn't deal that much damage relative to the commitiment of throwing this skill, making green her less appealing color.
Overall Cara is a rather middling character. She's very melee and everything that entails that. Her most fatal flaw however is that, as ironic as it is with her being a vampire, she has no means to heal herself reliably. The closest thing to healign is Crimson Reign which heals a miserable 2% of HP lost on each activiation which may as well not exist. she HAS to get in as even her projectiles are mid range at best.
Her blood gimmick on paper seems interesting as it hints at resource management, however in practice it's not very present. Each hit in a combo, even from skills that consume blood, charge the gauge. Moroever Crimson Reign pracrtically fills it, which makes Crimson Presence completely useless as you're never exactly missing blood by simply attacking and crimson reign practically eliminates whatever need to manage there is. However what the gimmick ends up actually feeling like it's elevating her character to normal states rather than a power up, as the majority of her kit feels weak without it and even with it half her moves are just mediocre.
She's definetly better and stronger than francis and lan, don't get me wrong, however she feels closer to what in my tier lists was the B tier. She has power, but that's it.
tl;dr: she's mid af
Crimson Punishment is her 250% damage skill, although it's damage at max crit rate is similar to Bloodfist Retribution, making it one of the weaker of it's kind. This moves throws several projectiles that track the enemy which corrects course on kill so it always hits something. It's fantastic for mobbing enemies, although it has the flaw of needing to be triggered during her normals, meaning it can sometimes be difficult to find an oportunity to launch it.
Pool of Blood is an AoE that covers her all around. It's somewhat slow, you're stuck during the entire animation and it doesn't deal that much damage relative to the commitiment of throwing this skill, making green her less appealing color.
Overall Cara is a rather middling character. She's very melee and everything that entails that. Her most fatal flaw however is that, as ironic as it is with her being a vampire, she has no means to heal herself reliably. The closest thing to healign is Crimson Reign which heals a miserable 2% of HP lost on each activiation which may as well not exist. she HAS to get in as even her projectiles are mid range at best.
Her blood gimmick on paper seems interesting as it hints at resource management, however in practice it's not very present. Each hit in a combo, even from skills that consume blood, charge the gauge. Moroever Crimson Reign pracrtically fills it, which makes Crimson Presence completely useless as you're never exactly missing blood by simply attacking and crimson reign practically eliminates whatever need to manage there is. However what the gimmick ends up actually feeling like it's elevating her character to normal states rather than a power up, as the majority of her kit feels weak without it and even with it half her moves are just mediocre.
She's definetly better and stronger than francis and lan, don't get me wrong, however she feels closer to what in my tier lists was the B tier. She has power, but that's it.
tl;dr: she's mid af
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