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Anonymous /vg/531105106#531112273
7/13/2025, 11:59:48 PM
Done with the gameplay part of the collab, and I hope they take this idea for DU. Remove the 3d running around part, and do it in this way. Much more to the point and fun.
The scepter SU could've also been so much better done in this format, with an easy upgrade screen where you get a bunch of chips to choose from between combat, with the refreshing like it's done here, just that you build scepters.

Maybe make it so that techs are always auto used when getting into combat, but that's about that. It wasn't difficult (I never went past 0 cycle clears on auto, no matter the difficulty or battle), but conceptually well done.