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Found 1 results for "26a276b59b1d244b6a282934a827daaa" across all boards searching md5.

Anonymous /3/1011129#1011444
5/3/2025, 11:59:10 AM
this is definitely a stupid question, but
I'm looking at this guy's PS1 style asset pack, and all of the textures are regular 128x128 affair
what confuses me is that none of the UVs (except one or two) go outside the UV space, and yet the scale of the texture on the props somehow looks natural
what are the odds of that even working? I thought you'd have to scale outside the UV space to make sure it fits right, instead of it fitting the mesh automatically